« From GDC | Main | Game education is scaling rapidly »

Mar 26, 2013

Comments

1.

Did they give any numbers? I have often wondered what the "long tail" is worth in terms of gaming revenue. On the one hand we keep hearing about the enormous importance of first week sales but on the other hand there are also games that seem to keep on selling in small numbers for years. Everquest is an obvious example but there are single player games like that as well. Vampire the Masquerade is one case that springs to mind - it had fairly dismal sales on release but nine years later it is still selling.

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