Since 2007, by Game Industry Promotion Act and its implementing decree, S. Koreans should not do business for exchanging or mediating exchanges of, and repurchasing in-game money or data like in-game items that are produced or obtained by copying, adapting, and hacking the game program or by way of abnormal game-play.
The word of 'by way of abnormal game-play' has been generally understood as 'using Bots in game', and many sweatshop owners and RMT dealers who broke the law were punished.
On the other hand, Supreme Court of S. Korea ruled that RMT itself is not totally banned by this act in the sphere of MMORPGs where in-game items are basically obtained by sweat, not by luck. So, RMT dealers can buy and sell in-game items as far as those are produced and obtained by normal play.
In summary - human play : normal(OK) vs. Bot play : abnormal(banned).
But, practically, it's not that easy to tell Bot play from human play. Korean government have been worrying about the growth of the grey market of RMT and the crime related to this. Government agency assumes that 60% of RMT in korea were unhealthy one.
To cope with this matter, the Ministry of Culture, Sports and Tourism just now amended the implementing decree. Next july, the revised implementing decree will be effective. This time, Korean government enlarges the scope/depth of the word 'abnormal'.
Using the others personal information & Doing for a business also belong to the scope of 'abnormal'.
In summary - amateur play : normal vs. pro play : abnormal
(Probably the first 21th century law that is Johan Huizinga's Magic Circle graven on)
According to korean Value Added Tax act, anybody who supplies goods or services for business and earns more than 12,000,000 won in 6 months should register as "enterpreneur". Enterpreneur shall be liable to pay VAT. This new Implementing Decree do not permit game player be the enterpreneur of VAT act.
This is the end of my brief introduction to the new game law of S. Korea on RMT.
For me, it seems somewhat odd and interesting that Korea recently enacted another law called E-sports Promotion Act. The definition of E-sports is 'through the medium of games, human compete for the record, or win the game against human'. Of course, Main purpose of this act is to assist pro-gamer who play StarCraft, Dungeon & Fighter etc for a living.
Earning REAL money from the inferno be banned, while from the space is not.
Relating news(translated by google)
Former relating posts.
http://terranova.blogs.com/terra_nova/2006/11/korean_national.html
http://terranova.blogs.com/terra_nova/2007/05/s_koreas_bancan.html
http://terranova.blogs.com/terra_nova/2010/01/a-rainbow-follows-clouds-korean-supreme-courts-rule-on-some-rmt-.html
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