The School of Communication and Information at Rutgers is planning a major conference to be held April 8-9, 2011. The conference will cover the cultural, business, legal, and artistic aspects of the videogame and virtual worlds industries -- pretty much everything practical and academic about gaming. If you'd like to spend a couple of days conversing with other folks who think seriously about gamers and the video game industry, please consider submitting to the Call for Papers, which can be found here: http://bit.ly/gbgcall (Deadline for 500-word abstract = Dec. 15th.)
For more information about the conference see this link: http://bit.ly/gamebehindgame
More details about the sorts of topics we're looking to explore below the fold:
Topics of interest include but are not limited to:
Business and Economic
• Labor, production, demand, and consumption of games
• Economics and business models in the game industry
• Virtual goods, money, property and/or services
• Packaging/bundling of gaming into entertainment of all kinds (books, movies, games, theme parks, etc.)
• New markets (disenfranchised communities, inexpensive games, etc.)
• Marketing and market strategies
• Gaming and the globalization processes
• The economy within videogames/when “virtual” money becomes real
• Bandwidth and video games
• Videogame impacts on telecommunications infrastructure
Applications
• Business applications of gaming platforms
• New technology and non-traditional applications (e.g. defense)
• Games as social platforms
• Developing games in virtual worlds
Law and Policy
• Legal aspects (e.g. Supreme Court case of California law)
• Policy/regulatory environment/constraints of videogames
• “Filters” and videogames; videogame regulation
• Ethics and games
• Political role of videogames
Society
• The role of the press/media in gaming industry
• Social, political and ethical issues related to digital games and gaming
• Women and diversity in games/representations and stereotypes in games
• Gamer culture and community trends
• Impacts of videogames on society
Links:
Conference Website: http://comminfo.rutgers.edu/conferences/game-behind-the-game/
School of Communication and Information: http://comminfo.rutgers.edu
Institute for Information Policy: http://comm.psu.edu/about/centers/institute-for-information-policy/
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