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Jun 19, 2008



I like Frye's treatment of tropes, so I'll have a crack at the question of how it's satire.

My favorite way to define irony is as "the creation of a difference between apparent meaning and actual meaning." The apparent meaning here is I think that there might be such a game ("World of World of Warcraft"); the actual meaning is I think that playing role-playing games seriously is silly. I guess it's "militant" because the piece thematizes that meaning, thus making fun of WoW players. (Or so I read--YMMV!)


I would personally be more attracted to "Warcraft sequel lets Gamers play Researcher playing Warcraft".

"World of World of Warcraft Research"?


Jesper, there's already a game like that - it's called "the Blogosphere". (badum-bum)


I would say it's a parody, but the thrust would then technically be that being an axe-wielding dwarf is boring, comparably boring to sitting and clicking. I'm not sure I'm with them on that one, but I lol'd anyway.


The yellow sticky notes on both the players and virtual monitors, reminders to back up a level of abstraction to real life appointments, echo the main joke.

Many of us gamers seem attracted to layers of abstraction for their own sake. All games (checkers etc) are situational escape to a micro reality. The idea of a desire for a truly pointless extra layer (and for a persistent world) is a pretty sharp barb at a type of gamers motivations.


seems like an ironic play on simulacrum to me. sorta like revealing the illusion behind the illusion that we create for ourselves.

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