The english edition of gamestudy.org just opened.
Gamestudy.org is an korean research group that is to take serious approaches to computer games. It was established in october 2004. Last winter, the group hold a representation on MMORPG derivatives markets.
Junsok Huhh, the economist, is leading the group nicely. Some of you might catch his name in recent TN postings.
I, as a regular member of Gamestudy.org, am very happy to deliver the good news to TNers.
Here is the intro.
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Hi, there. we are the team behind English edition of gamestudy.org
Gamestudy.org is an Korean research group that is to take serious approaches to computer games. From game designers or game academics to ordinary gamers, our members are from various kinds of interest and experience.
With this humble web blog, we are to bring you three basics.
1. We are delivering gaming issues of Korea. As you know, Korea is the one of the most prosperous country in online gaming. From MMORPGs to newly-rising casual online games, there are many news and debates that could be food-for-thought to you.
2. We are sharing our researches. As a research group, we have been organizing some academic seminar on games. As of now, there is nothing to show you on this account. But, we are trying to prepare some academic issues in English language.
3. We are communicating with whoever shares interests with us. This small page is not just for news or papers, but an active opportunity for cultural interchange with you. See side menu which is named “chat.” You are welcome to leave any message to us.
This is just a start. Watch us!
You know what would probably be really useful to we ignorant Westerners, Unggi? A rundown by someone living in Korea and in the know about the MMO market over there (such as, say, yourself) running down what the big games are in South Korea currently, what kind of business model they use, and what their gameplay style is.
--matt
Posted by: Matt Mihaly | Oct 19, 2005 at 16:08
Thanks Unggi for posting about our humble page. Many already visited our page via this post. Thank TN a lot! It's really true that TN is the center of VW researchers.
We are just at the start line. Watch us! :)
Posted by: Junsok Huhh | Oct 20, 2005 at 03:36
gamestudy.org is already pretty amazing. I think anybody interested in VW will have his/her mind blown by what seems like fairly commonly accepted knowledge in Korea.
http://gamestudy.org/eblog/?p=6#comment-19: This comment estimated the real money trade market in Korea at $720 million. The government estimates it at $1 billion!
$720 million in RMT!
Posted by: Alexis Madrigal | Oct 20, 2005 at 13:43
Regarding Matt's request... while in South Korea I was given an English-language copy of the Korean Game Development & Promotion Institute report, chock full of stats and lots of other interesting info about popular games, genres, motivations, play locations, etc. I think my paper version is this year's... the 2004 version is available on their site, but perhaps they could be contacted about updates or sending out copies of the report?
Posted by: Lisa Galarneau | Oct 24, 2005 at 00:58