[Ed: Posted on behalf of Anders Tychsen. See also http://www.rpgdot.com/phpBB2/viewtopic.php?t=176736]
During a recent analysis of the relatively new Diablo-clone Sacred, it struck me that I felt absolutely no suspension of disbelief while playing. It did not bother me too much that I had to slaughter hundreds of creatures that wandered around aimlessly, seemingly without any purpose except to kill my “overfeatured”, bikini-clad avatar. What ruined the experience was the fact that hordes of goblins would jump me whenever I got within sight, but stay away from e.g. an unprotected farm. They would even follow an avatar into the farm, without ever considering the farmer a viable target. Later on in the game, a 10 ton dragon attacked using wings that was seemingly attached with duct tape, ignoring the demands on the body structure it takes for an organism of that size to have wings, or even use them in a 1G environment.
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