Let's all go back to 2007 when blogs were proto-tweets. This week I'll be sending stuff from the Game Developers Conference. My iPad doesn't support Typepad's nice text editing features so its just going to be plain text, no cutesy images and all that. Links? No, I can't do that either without writing <a href etc. etc. and the iPad of course buries HTML braces in its third keyboard. If youre interested in following up n something, Just Google it and you'll find it I guess. And this mode doesn't autocorrect either. Typos and bad grammar on the way.
Stop being so negative, you ninny! It's GDC, the funniest conference ever! So many arrogant old guys who never got a degree and make more money than anyone. They know what works and what won't work with players. They can tell stories, they know where the industry's bodies are buried. Then there are the hordes of indie boys and enterprenoors, with their carefully-chosen scruff, hoping against hope that their artistic talent and genius will finally be discovered. The women - both of them - are either wearing way too little and getting good money for that, or wearing a semi permanent look of disgust at being once again, fifty percent object / fifty percent person to those around them. Then there are people like me, outsider wannabes, lined up to get tshirts, lined up to get 30 seconds with that one guy from Blizzard, lined up to get a seat at the restaurant everyone goes to. O, the tag scanning that goes on! The name dropping! The project puffing!
But this happens at ever major conference. You should see the American Economic Association. Actually, no, you shouldn't. You're not ready. But the same stuff goes on, I am smarter than you, that guy looks important what does his tag say, rare girls, who is going to what restaurant with whom. It's what people do at conventions.
But the subject of an economics conference is economics fer cryin out loud, an area of thought that wandered into a cave and remains there, doing nothing. The talks - how boring! The dinners - how dry! The atmosphere - how chalky!
Not so at the GDC. It's actually pretty exciting. The social conventions of conventions, for all their soul-crushing effects, recede into the background as you experience yet another year of amazing innovation in games. Ok, so the industry is having a down year. Big deal! Is having a down year because the same changes that are killing profits in music and movies are having their inevitable effect on games. So what! Technology continues to distribute the capability to make stuff. Entertainment keeps getting better.
I'm just finishing up a book and I finally sensed a theme for it, maybe it applies here too. We are living in a time when technology is making our imagination ever more concrete. I'll try to carry that around and see how it fits at the conference.
Sent from my iPad