Daniel Terdiman, long time FoTN, has a new book and blog out. Which apart from me wanting to plug, led to think about the amazing weight of books that are emerging about virtual worlds and especially Second Life. Looking at the Amazon pre-order page for Daniel's book discloses no less than 16 books on how to [(make money from), (understand), (have sex in), (generally deal with)] Second Life. You know that something is significant when the "Dummies Guide To Second Life" comes out. And a quick search for "virtual worlds" on Amazon brings up a metric assload of books, some of which actually look quite interesting (and some of them are not about Second Life, amazingly).
I wonder though, what is the market for these books? I remember buying the Brady Games book when I first started playing WoW, and while it was kinda interesting, it was pretty much out-of-date by the time it came out and was outright wrong by the time I read it. These days it seems to me that books are a loss-leader to direct people to your blog or the relevant forum. Maybe I'm wrong, but who reads this things these days? I've toyed with the idea of writing something in this space, but I'm really unsure about this now. I've pretty much assumed for a while that the future of the book is the book; but in this area I'm not so sure.
Still, you should buy Daniel's book.