Ian and Roo are both IBM Metaverse guys, as you'll can see from their bios:
Ian Hughes a.k.a. epredator potato in Second Life is an IBM Consulting IT Specialist who has worked on leading edge emerging technologies for the past 17 years, a programmer since he was 14. As a gamer he has seen a massive increase in the capability and design ethics within games and the rise of online gaming. In 1997 Ian started working on all things web, changing his perspective on the technology and the business due the much richer mix of people involved in the web revolution. Graphic Designer, Producers and Programmers all having to work together.
At work he has seen and been part of the Web 2.0 revolution has a top rated blog inside IBM and jointly writes http://www.eightbar.com outside. As a digital native his epredator persona spans many places, blogs, Eve Online, Xbox Live, Twitter, Flickr etc.. He is now officially an IBM Metaverse Evangelist having led in band of colleagues into Second Life for the past 15 months with a view to understanding what the social, business and technical implications are of virtual world technology used with a web 2.0 mentality and user generated content. What makes this work now? What has caused the massive increase in usage from 70,000 to 8 million registrations in a year and a half. How can business become involved without killing the spirit? Who are we online? Where are these new metaverse platforms going?
Andrew (Roo) Reynolds is a Metaverse Evangelist based at IBM's Hursley Park laboratory in the UK. He is part of a team which facilitates the use of Virtual Worlds within IBM. This work is made all the more enjoyable thanks to a large world-wide community who are learning to collaborate and get things done in totally new ways.
He was previously an Emerging Technologies Specialist in which his role included attempting to keep on the early-adopter curve.
While acknowledging there are not enough hours in the day to claim to be an expert in everything, Roo still reads and writes far too many blogs and tries to keep his eyes open.
We're looking forward to hearing their thoughts on the future of virtual worlds, or whatever else they'd like to talk about.