I only made 1 prediction last year: that going to the Austin Games Conference might prove to be the most worthwhile thing I've done all year, but I turned out to be 100% correct. After the amazing TN dinner, Cory and I spent the next few months firing e-mails back and forth and the upshot is that I have left Climax, founded Digital World Developments and I'm now working on Second Life.
I'm really thrilled to have the chance to work on SL as it's exactly what I was imagining when I was working on collaborative virtual environments in CRG. The first time I visited a sandbox in SL I was immediately reminded of the collaborative creation experiments I ran in 2000. I've finally got round to uploading some video of the experiments so you can see what I mean (you can tell it's turn of the century footage by my original IDM soundtrack!).
The only cloud around this silver lining is that if Cory and I were both writing on TN the blog might give the impression of commercial capture and to be honest I have found it really hard not to gush about SL over the past few months. So, in the interests of impartiality, I'm going to step down. I've had a really great time writing on TN, but I'm quite happy to rejoin the honourable ranks of the TN commentators. If I get a really strong urge to brain fart I'll start a shiny new SL blog while I'm in exile and might even talk about tech, game design and gush about SL.
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