Rich Thurman, at one time possibly the biggest gold farmer
in Ultima Online, ICQ’d me the other day to let me know it’s all over. He’s
moving on and – in the hallowed tradition of MMORPG liquidators everywhere – putting his
famous automated gold farm (pictured left) up for auction on eBay. No, the
machines don’t come bundled with the gold-harvesting uber-macros he wrote for
them, so don’t go getting ideas. But if you want a piece of virtual-world
history, make your bid. And if you want a rare first-person glimpse into the world
of the hardcore farmer, check out Rich’s farewell confessional to the UO
community,
in which we learn of high-tech hacks for dodging GMs, mob wars between
competing bot-runners, and the curiously ludic motivations of at least one
unrepentant exploiter. It can now be revealed, as well, that virtual crime
pays: Rich claims to have produced and sold over 9 billion gold pieces
in two years, for a total rake of about $106,000, all while holding down a
respectable day job as a software consultant and putting in quality time with
his wife and three kids.
What then to say? As Brian Sutton-Smith and others have pointed out, the hard distinction drawn between work and play is a peculiarly Western and modern one. I would further argue that computer networks in particular and the drift of modern capitalism in general are working hard to collapse that distinction throughout our culture, and I’ve been trying for months to find the right words to make that case (for my latest effort, see this essaylet I just submitted for publication in the German art magazine Kunstforum). But for now, I think Rich’s story says it all a lot better than I’ve managed to.
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