Timothy Burke, who teaches at idyllic Swarthmore College, comments here from time to time, and had some interesting criticisms of Star Wars Galaxies a while back, has just posted a pair of papers on his weblog about design directions for MMORPGs (link link).
Continue reading "Rubicite Breastplates & Narrative Nudges" »
News just in: a major UK retail group is withdrawing the game Manhunt from sale. According to a BBC news item, the game has been linked with a murder case in the UK by the victim’s parents and the product has been removed from sale as a mark of respect. So far most other retailers have not taken similar action.
Yes, Manhunt is a single player game – but a computer game is a computer game right?
Continue reading "Manhunted" »
You can’t go anywhere in the MMO metaverse these days without someone making you a very very special offer.
Continue reading "Do ya a deal Govna?" »
I am at the (American Association for Artificial Intelligence [AI])AAAI-04 Workshop on Challenges in Game AI. A question lurks: is the AI challenge for MMOGs to develop "Game Master" capabilities that can manage/adjust play intelligently to the player experience?
Continue reading "AI Game Masters?" »
Everyone hates the leveling treadmill, but the business strategy makes sense: Once people spend 800 hours to get to the great content of your game, they will be less willing to spend another 800 hours to get the great content of your competitor's game. So long as every game has a leveling treadmill, each company has considerable pricing power over its installed base. You usually don't see this in the form of higher fees (I am not sure why not), but rather in the form of cost-cutting (minimal customer service, buggy expansion packs, the developer-is-always-right syndrome*). The competitive response is, of course, to cut the switching costs. One way would be to lessen the leveling treadmill or make its effect on the fun of gameplay minimal. Another would be to allow people with powerful characters in your competitor's game to enter your game with a similarly buff toon. A step in that direction: Playvault's migration service (mentioned in this comment by Joel Hutson first), through which a company can set an explicit exchange rate between a competitor's currency and their own. The service is expanding, apparently. If you are a millionaire in Ultima, you can now switch to Horizons and still be rich. Thanks Andres for the tip.
Continue reading "Switching costs fall" »
Massive Incorporated, who specialise in the dynamic insertion of advertisements into games with an online component, has just secured an additional $5.5 million in funding from a couple of VC firms.
So w00t, big biz will soon get excited about filling virtual worlds with brands 'n banners. Let’s hope immersion triumphs, or this is what we might face..
Continue reading "Oh great!" »
In the late 1980's I read Valentino Braitenberg's Vehicles: Experiments in Synthetic Psychology. I was charmed by the thought experiment; I was seduced by how one might create intelligence by layering the building blocks and observing the evolution of behavior within an environment... Last week I revisited Vehicles. I thought about it again, with a different viewpoint: was there a useful idea here for virtual worlds research and discussion?
Continue reading "Experiments in Synthetic Virtual Worlds?" »
Randy Farmer has posted a thought-provoking critique of The Business of Social Avatar Virtual Worlds that spends a lot of time talking about Second Life.
Where does that leave us? Are social/avatar virtual worlds doomed to business extinction? Is there any way services like Second Life can make it?
Perhaps.
Read on for more . . .
Continue reading "Habitating" »
The Washington legislature had passed a law a while ago that imposed a $500 fine on anyone selling to a minor a video game depicting violence against law enforcement officers. The law was just struck down yesterday as a violation of First Amendment rights. Here's the story of Video Software Dealers Assoc. v. Maleng according to Reuters and here's the opinion. (The opinion pdf is hosted by blogger Ernest Miller, who has a detailed walk-through with his comments that is worth checking out.)
Continue reading "A Complex Narrative" »
Most readers probably know that the RTS genre did not begin with the orcs v. humans conflict (seem familiar?) of Blizzard's original Warcraft, ancestor of the MMORPG du jour, WoW. Instead, it probably began with a 1992 DOS/VGA game called Dune II, based on Frank Herbert's Dune. (Just for kicks, see Justin Hall's review.) Imho, there are a limited set of really popular, extremely detailed virtual worlds to choose from, and Arrakis is probably third in the sci-fi realm behind the two Star Thingees. And, to put my neck out, Dune's literary roots make it a more interesting world than the Lucasfilm and Paramount front-runners. Interesting to wonder, then, if we might need to wait awhile for an MMORPG where the spice flows, based on the litigation battle in Herbert Limited Partnership v. Electronic Arts Inc., et al.
Continue reading "The Spice Must Be Litigated" »
In Calling Out Numbers we considered whether MMOGs, with their long traditions derived from MUDs and paper roleplaying were ...reaching the end of their adaptive competence? Are we due a paradigm shift?. In such a context, what might (Benjamin) Whorf and (Edward) Sapir's Theory of Linquistic Relativity say about MMOG interfaces and their "language" in relationship to the players? More to the point, does an MMOG interface shape/ limit our perception of the virtual world?
Continue reading "The MMOG Interface: what would have Benjamin Whorf said about Avatar Cut-and-Paste?" »
The L.A. City Council is taking steps to regulate minors' use of Internet cafes. It seems there's been some trouble lately with minors skipping school, staying out late, getting into fights, and getting themselves arrested at internet cafes.
According to the article, "Minors under age 18 would not be permitted in the cafes on school days between 8:30 a.m. and 1:30 p.m., or after 10 p.m., and patrons would be required to provide identification on request."
Continue reading "Oh the Kids These Days" »
Gaming Open Market and PayPal seem to have kissed and made up.
In what could be characterised as an intense focus on customer sentiment or a sudden 180 degree hand-break turn of a policy change GOM have just announced that, despite previous statements, they will be using PayPal after all.
Continue reading "GOMs new best Pal" »
A salami slicing exploit is a computer crime technique premised on stealing lots of little bits of value (e.g. rounding down in financial transactions) that is hard to detect. Clay Shirkey once argued this to be a false analogy when used to justify micropayment systems (September 2003, Fame vs Fortune: Micropayments and Free Content). Those "salami slices" don't turn out to be as thin as they would first appear. His argument revolved around
what Nick Szabo calls mental transaction costs, the energy required to decide whether something is worth buying or not, regardless of price.
Continue reading "Salami Slicing the Group?" »
eGenesis’ A Tale in the Desert (ATITD) is unusual in many ways. There is no killing (well if you try very hard you can kill yourself – permanently), there is a highly evolved legal system, and the player voted to the position of Demi-Pharaoh has the power to terminate the account of another player.
ATITD also ends.
When the players, or citizens as they are called, reach a certain level of development and the story arc reaches its climax – that’s it. For a long time players and commentators have been wondering what comes next. We knew that after the First Telling there would be a Second, but what? Would eGenesis just re-boot the servers and off we go again?
Oh, no. They had something hidden in their robes.
Continue reading "Endgame" »
Things are heating up in There this summer, with hot topics like politics and religion becoming major points of debate both in-world and in the member forums.
As the U.S. election season kicks into high gear, in-world political campaigning and even voter registration booths for RL presidential candidates are being offered.
Meanwhile, a born-again Christian is ruffling feathers by using There as an advertising vehicle for his particular denomination. Specifically, he's set up a large structure just outside of Karuna Plaza, There’s main entry point for newbies with glowing crosses and billboards proclaiming “Jesus is Lord.” You really can’t miss this place.
Continue reading "Souls For Sale" »
Recent Comments