Some of the recent discussion on the EA Growth reminded me of a question I've been meaning to ask the hivemind: what impact is the open source movement likely to have on virtual worlds?
There are obviously some elements of this movement that one can find in VWs: the user-developed content in Second Life, the open source framework of Beyond 2. But as others have noted, it's hard to build a world, it takes a lot of artistic talent, programming talent, etc etc. And some have tried and failed.
Yet it works in lots of other contexts. The only thing that keeps Bill Gates awake at night is Linux.
Is there any reason that it can't/won't work in virtual worlds?