With her extensive experience in immersive experiential design (see her Interactive Book), Celia brings a perspective that views virtual worlds as worlds first, games second. She occupies key positions at Game Studies, the dominant peer-reviewed journal in this area; the Digital Games Research Association; and IGDA. Currently, Celia heads up the arts layer of CalIT2, the University of California System's primary intiative in information technology research, and she also has a leadership role in UCI's forward-looking Game Culture and Technology Lab. Putting all these hats together, she's been involved in deploying the Game Research Grid, a massively multi-user online grid-based game system; look for the opening on December 16 at UCI. She will be posting as soon as all of these activities leave her a little time - around December 2008 or so. Celia, weclome!
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