A diary of intimate social interaction in There. In There, avatars can do what our bodies would do in these moments, at least to some extent. Predictably, what entices some, annoys others.
Still, no other world has traveled so far along this road. We all know what the final destination is.
From first-person shooters, we learned that the addition of graphically mediated physical interaction to violent combat situations greatly intensifies the user's experience of fighting. Now we see that virtual touching of a different kind has similar effects, indeed, apparently intense enough to redirect social interaction and change the nature of the society along the way.
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